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| XCOM; For: 360, PC | |
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| Tweet Topic Started: Apr 13 2010, 08:36 PM (1,081 Views) | |
| Nova Zero | Sep 30 2013, 03:31 AM Post #26 |
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Oh neat. Wonder how it'll go considering base design is vertical... |
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NewtypeS3
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Oct 9 2013, 08:42 AM Post #27 |
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The Rejected Spartan
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http://kotaku.com/xcom-has-changed-see-for-yourself-1442680019 Well, we now have a group of Cerberus-esque humans who want to advance their own cause and will actively try to take X-Com down. This is awesome. |
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| Fieryone | Oct 9 2013, 08:44 PM Post #28 |
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"Soiya! Kachidoki Arms: Iza Shutsujin! Ei, Ei, Oh!"
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Indeed, should be interesting, though not having WATCHED those videos as I was in class earlier I have to ask, are the infiltration missions solo? Sounds to me like you want a Psy Op or A Genetically modified soldier to go in and kill all of them. But my problem tends to be in this game I tech up too fast and then get steam rolled by the Aliens... fucking High HP Mutons. |
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NewtypeS3
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Mar 3 2014, 07:42 AM Post #29 |
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The Rejected Spartan
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Well, I got Enemy Within last Christmas, and I've just now gotten around to unpacking the game to experience it. Unfortunately, my rookies all suck worse than vacuum cleaners. However, genetic mods and MEC troopers are making the game really fresh and awesome. I'm having a blast with snipers with enhanced vision, and other troops who can leap tall buildings in a single bound. This is nothing short of an awesome change, and I've not even gotten to EXALT yet. |
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| Hiromu Shinbo | Jun 1 2015, 04:44 PM Post #30 |
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[Pending...]
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BUMP for XCOM 2 accouncement! http://xcom.com/ I think I'll start a game with the Long War mod to get back into things :) |
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NewtypeS3
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Jun 1 2015, 09:36 PM Post #31 |
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The Rejected Spartan
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Wow, never thought a story would pick up from the Bad End. That's awesome! |
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| Nova Zero | Jun 1 2015, 10:06 PM Post #32 |
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This is just like the Zelda timeline all over again. Then again, you're playing the other side for once. Sounds fun. |
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XR
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Jun 2 2015, 02:21 AM Post #33 |
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King of Awesomeness
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Awesome, hopefully they remove a bit more shooting RNG. 90% -> miss happens far too frequently. |
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| Fieryone | Jun 2 2015, 09:11 AM Post #34 |
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"Soiya! Kachidoki Arms: Iza Shutsujin! Ei, Ei, Oh!"
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But thats to replicate how the original XCOM Played! |
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| Homeless One | Dec 11 2015, 06:26 AM Post #35 |
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Veda Terminal
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Posted Image |
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| Fieryone | Dec 11 2015, 08:08 AM Post #36 |
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"Soiya! Kachidoki Arms: Iza Shutsujin! Ei, Ei, Oh!"
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That's an ominous cover! |
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| Homeless One | Dec 11 2015, 08:09 AM Post #37 |
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Veda Terminal
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Why? Look at all the smiley faces. :) |
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NewtypeS3



XR


12:16 AM Jul 11